AI Insights · Timothy · December 2021
Top 5 Co-op Games Performance in Chile Q4 2021
In Q4 2021, the top 5 co-op games in Chile showed varied trends in downloads, revenue, and active users. Roblox and Clash Royale led the pack with significant user engagement and revenue growth.
In Q4 2021, the top 5 co-op games on a unified platform in Chile demonstrated diverse trends in downloads, revenue, and active users. Data from Sensor Tower reveals the performance of these games, providing insights into their popularity and financial success.
Roblox from Roblox Corporation saw a notable increase in weekly revenue, peaking at approximately $92K in the final week of December. Weekly downloads started at around 60K in late September but dipped to about 29K by late October, before rising again to nearly 50K by the end of December. The game maintained a consistent number of weekly active users, starting at around 1.9M and ending the quarter slightly lower at 1.8M.
Clash Royale by Supercell experienced a significant rise in weekly revenue, reaching around $80K in early November. Weekly downloads saw a substantial increase from about 15K in late September to over 52K by the end of December. The game also maintained a strong user base, with weekly active users growing from approximately 1.1M to over 2.1M throughout the quarter.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed fluctuations in weekly revenue, peaking at around $70K in early November. Weekly downloads increased steadily, starting at around 11K in late September and reaching over 20K by the end of December. The game maintained a stable number of weekly active users, averaging around 90K throughout the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. had a steady weekly revenue, peaking at approximately $50K in late September. Weekly downloads remained relatively stable, starting at around 17K and ending the quarter at approximately 18K. The game saw a slight decline in weekly active users, beginning at around 290K and ending the quarter at approximately 240K.
Brawl Stars by Supercell showed varied trends, with weekly revenue peaking at about $38K in early November. Weekly downloads fluctuated, starting at around 15K in late September and peaking at over 21K by the end of December. Weekly active users showed a slight decline from approximately 656K in late September to around 579K by the end of December.
These insights from Sensor Tower highlight the dynamic nature of the co-op gaming market in Chile for Q4 2021. For more detailed analytics and trends, visit Sensor Tower.